Ideas: New Skills

Proposed skill trees to further specialize player roles in the late game.

1. Survivalist Tree

  • Mental Fortitude:
  • Effect: Increases maximum Fear capacity by +1 per level (Max 5).
  • Prerequisite: AP Capacity Level 2.
  • Night Owl:
  • Effect: Reduces the Fear penalty to Scavenging success by 2% per level.

2. Engineering Tree

  • Grid Architect:
  • Effect: Level 5 Perk. Power Poles placed by this player illuminate a 1-hex radius instead of 0.
  • Prerequisite: Field Engineering Level 3.
  • Structural Integrity:
  • Effect: Increases the HP of Base Constructions built by this player by 10% per level.

3. Logistics Tree