Mechanism: Crafting and Recipes

Overview

Crafting allows players to combine base resources or damaged items into functional equipment and infrastructure.

Known Recipes (Combinations)

OutputInputsStatusRequirement
Functioning Lamp1 Battery + 1 Lamp (empty)AvailableNone
Glowing Bottle1 Old Glass Bottle + 1 Glowing MushroomAvailableNone
Gasoline Generator1 Gas Gen (E) + 1 Gas CanisterAvailableGen. Ops Lvl 1
Solar Cell1 Circuit Board + 2 Copper Wiring + 1 Scrap MetalAvailableField Eng. Lvl 2
Power Pole1 Copper Wiring + 1 Scrap MetalAvailableNone

Deconstruction (Salvage)

With the Salvage skill, players can break down items into raw materials. Yields represent the probability of receiving 1 unit of that material.

ItemPrimary Yield (Prob.)Rare Bonus (Prob.)
Lamp (empty)Scrap Metal (40%), Copper Wiring (20%)-
Functioning LampLamp empty (60%), Battery (30%)Copper Wiring (5%)
Gasoline GeneratorGas Gen empty (50%), Scrap Metal (40%), Copper (30%)Circuit Boards (6%)
Solar CellCircuit Boards (30%), Copper (50%), Scrap Metal (30%)Research Mat (4%)
Power PoleCopper Wiring (50%), Scrap Metal (40%)-
Glowing BottleOld Glass Bottle (50%), Glowing Mushroom (30%)-
Broken RadioScrap Metal (50%), Copper Wiring (30%), Battery (20%)Circuit Boards (5%)
Rusty ToolScrap Metal (60%), Stone (20%)-
Cracked LensOld Glass Bottle (50%), Scrap Metal (30%)Research Mat (3%)
Burnt-Out MotorScrap Metal (50%), Copper Wiring (40%)Chemical Sludge (8%)
Empty CanisterScrap Metal (50%)-
Worn Leather PackTimber (40%), Scrap Metal (20%)Glowing Mushroom (5%)
Broken BinocularsOld Glass Bottle (40%), Scrap Metal (40%)Research Mat (4%)
Malfunc. SensorCircuit Boards (40%), Battery (30%)Research Mat (10%)
Ruined Gen PartsScrap Metal (50%), Copper (30%), Sludge (20%)Circuit Boards (6%)
Damaged Solar PnlSolar Cell (30%), Copper (50%), Scrap Metal (30%)Circuit Boards (8%)